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3D Texturing Class Final Project Renders

This scene was the final project for the 3D texturing class I took. The bridge was modeled, unwrapped, textured, and baked to low poly in Blender along with the larger loose rocks and the surrounding scene was built and rendered in Maya and Maya Arnold. The background HDRI, trees, grass, flowers, and dirt textures were downloaded free from Polyhaven and the pebbles and background bushes were downloaded free from BlenderKit. The 2D grass texture and the three stone textures on the bridge were processed by me from my own photographs using GIMP and xNormal and the water texture is procedural.

Angle 1

Angle 1

Angle 1 wires

Angle 1 wires

Angle 2

Angle 2

Angle 2 wires

Angle 2 wires

Angle 3

Angle 3

Angle 3 wires

Angle 3 wires

Bridge diffuse texture with UVs

Bridge diffuse texture with UVs

Bridge roughness texture with UVs

Bridge roughness texture with UVs

Bridge normal texture with UVs

Bridge normal texture with UVs